Combine that with great 8-bit cinema scenes paying tribute to Tecmo’s Ninja Gaiden trilogy, and you have what looks like the ultimate throwback to the 8-bit fast action game.Īnd not only does Cyber Shadow look excellent: it sounds excellent too, with a soundtrack that has to be heard to be believed, with energetic tracks that will stick in your head for days, and tons upon tons of songs that could each serve as a modern retro masterpiece. Beautifully animated 8-bit sprites populate the game, with satisfying animations, gorgeous backgrounds, and pleasing colors that bring to mind Natsume-Atari action games such as Shadow of the Ninja and Shatterhand. Thankfully, Cyber Shadow mostly falls into the latter, with NES inspired presentation that, while not 1:1 with the NES and definitely not capable of running on that system as-is, was certainly made by people that knew their homework. In a city of ruin, a Ninja awakens and finds that he’s the last of his clan with the capability to fight, and must set out to save those he can and defeat the evil controlling the city with darkness! Filled with plenty of cinema scenes harkening back to the era of 8-bit Ninja Gaiden, Cyber Shadow contains a narrative not too complicated to understand, yet very compelling and perfectly taking advantage of the game’s nature.īeing another NES throwback, Cyber Shadow has a lot to live up to: not only have there been some really darn good hardware-accurate tributes in the form of games like Retro City Rampage, but there have been games that simply imitate the style while keeping everything that made the NES era great while removing the frustrating bits. The intrusion of these two alien races upon the world does not go unnoticed, however - the demonic, mummified sorcerer, Mumm-Ra, recruits the Mutants to aid him in his campaign to acquire the Eye of Thundera and destroy the ThunderCats so that his evil might continue to hold sway over Third Earth.Thanks to Yacht Club Games for the review code Title: CYBER SHADOW Together, the ThunderCats and the friendly natives of Third Earth construct the "Cat's Lair," their new home and headquarters, but before long, the Mutants have tracked them down to Third Earth. When the ThunderCats awake from their suspended animation on Third Earth, Lion-O discovers that his suspension capsule has failed to inhibit his aging, and he is now a child in the body of a man. The flagship contains the young Lord of the ThunderCats, Lion-O, as well as the ThunderCats Cheetara, Panthro, Tygra, WilyKit and WilyKat, and Snarf. ![]() Though the Mutants damage the flagship, the power of the Eye drives them back, and Lion-O's elderly guardian, Jaga, pilots the ship to the safety of the world of "Third Earth" however, he dies in the process, as there are insufficient cryo-stasis pods aboard the ship, and the journey to Third Earth takes several decades even with advanced interstellar spacecraft. The sword holds the mystical Eye of Thundera, the source of the ThunderCats's power, embedded in the hilt. ![]() The fleet is attacked by the Thundereans's enemies, the Mutants of Plun-Darr, who destroy all the starships in the "ThunderFleet," but spare the flagship hoping to capture the legendary Sword of Omens they believe is onboard. The series pilot begins with the dying Thundera meeting its end, forcing the ThunderCats (a sort of Thunderean nobility) to flee their homeworld. ThunderCats follows the adventures of the eponymous team of heroes, cat-like humanoid aliens from the planet of Thundera.
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